One of the cool functions of 3Ds Max I have learned is it’s functionality with HDR maps. An HDR map is essentially an environment map allowing for a person to apply 1 image and because of the way the image is made have a full and in compassing 360 degree environment image. This is helpful if when rendering you want something to have lights bounce off a shiny object and see what it would look like outside or in the rendering process you want to give your object an environment to be in but not have to model and create the entire scene. In 3Ds Max it is literally as simple as downloading and HDR map pressing the 8 key, which opens up the environment tab, and dragging the HDR file into the environment tab. This is another one of the many ways I have learned this year to make a render look more professional without having to put a whole lot of work in similarly to having a render scene with lighting and slightly better textures from the ART renderer. I will leave a link to a website that is committed to having free HDR maps for download because sometimes HDR maps can be expensive and having a free resource helps hobbyists like myself continue to make high quality work with things like HDR maps.
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AuthorIm a student at Durham School of the Arts Highschool in Durham North Carolina . I love playing video games and enjoy useing digital artwork as a platform to display information more efficiently, I also enjoy industrial photography and camping. Archives
May 2018
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