Over the past few weeks I have been playing a lot of the new legend of Zelda game for the Nintendo Switch. The game in my opinion is purely amazing from the perspective from someone who has never really played a legend of Zelda game before but have always watched friends play or seen a play through on YouTube this game lives up to the hype the franchise gets. The game is an single player open world story driven game that allows the player to have lots of freedom with how they play the game. The game at it's core is very simple you the hero have to save the princess and beat the bad guy and along the way you kill enemies and get stronger until you fight the finial boss which in Breath of the Wild (BoTW) is Calamity Ganon. But the game is very in depth in the ways that you can play though it and navigate the sprawling world that feels to get lost in. Whether it's look for more shrines, which are mini puzzles to get spirit orbs to get more health or stamina, or doing fun and rewarding side quests to learn more about the world of BoTW, or even hunting after the collectibles in the game that feel fun and rewarding to collect unlike other open world games with collectibles like the Assassin Creeds franchise. The game is also creative in the fact that how you can interact with the world. Say there is a steep mountain you have to climb but might not have enough stamina to climb it safely, you could try to find a new route, do more shrines to get more spirit orbs to increase your stamina wheel, make a special food that either gives you more stamina or a speed boost, or if you wanted you could make a fire and burn some tall grass to make an updraft which you can use to can elevation and start climbing from there. The ways in which the game allows players to solve problems they may have is fun and rewarding and is something I haven't seen in a game for a long time.
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Over my Thanksgiving break I have started to look into the production of audio more watching videos by Genius a company and website that breaks down lyrics of song but also has done this video series on the deconstruction of the beats used in hip-hop and rap songs. Being able to see the process that these audio engineers went through; though at a every simple level, is very cool seeing their though process and the progression of each beat and how that beat makes a song remembered or not or what type of vibe or feeling the song want to portray and that ability of being able to make people feel a certain way without any voices only pure sounds is very cool and fascinating to me and I hope to explore this more often in the future even though I am not musical educated and only play the violin sub-parley I feel the software is access able to people because we all know what we want in a song and the only obstacle from that is use making it.
This week I learned about an addon called Greeble which allows for the automatic generation of city like shapes from a single plane and can be customized with different highs, sizes, and densities. Also this week was North Carolina's free week for college applications for certain instate schools. My school participated in it this week by allowing seniors to skip some classes and work on college applications and I was able to spend that time and finish a application and get large portions of other applications done. Hopefully I will be able to work on the animation next week and over thanksgiving break due to the fact that we only have school on Monday and Tuesday of next week, but I will be able to work on the animation over the weekend. I have also though of my next project after this animation and it combines 3d modeling and chemistry. I have never done modeling that cares about scale in relationship to other things in the scene other than size, but I am going to try to create as accurate as possible atomic structures of molecules. Next Weeks Goals:
-Working on candle animation -Start researching measurements for new project This week I haven't been able to do much work do to I was out on Monday due to a stomach virus and spent Tuesday writing the blog post for last week. Yesterday I had creative block and browsed YouTube and watch tutorials for Adobe Illustrator for logo design and character design. I have started to look into the future because I want to also become certified in other programs than 3D Studio Max and we have Friday off due to Veteran's Day. Next week though I hope to finish up the animation and lighting and have that posted by the beginning of the week that follows. Next Weeks Goals:
-Work on animation and cameras -Make candle light Over the past week I have been working on texturing in the room scene for the animation, but have been running into problems with the actual textures showing up as solid colors instead of the pictures the texture is using. I haven't found a way to fix this so next week I will just transition to using solid colors to have a more simplistic color scheme instead of the more realistic approach I began with. This will end up being the best due to the limitations of the computers I have accuses to at school and hopefully while in the process of animating the scene the file won't crash and become inaccessible due to how these computers are set up due to administration restraints set up by IT so students are unable to damage the computer or the network the computer is on. Next Weeks Goals:
-Animate candle |
AuthorIm a student at Durham School of the Arts Highschool in Durham North Carolina . I love playing video games and enjoy useing digital artwork as a platform to display information more efficiently, I also enjoy industrial photography and camping. Archives
May 2018
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