In the GAD pathway we have learned all of the fundamental parts of game design but only recently we have been talking more about the physical parts of Game Design. Coding is a big part of making a game and we got introduced to costing through the nation 1 hour of code at our school. There we simple puzzles that we had to solve using code blocked that we dragged and dropped. This experience was very useful as an introductory class to costing because it allows the person to have room to grow and learn at the same time without to much trouble. I can now use this nugget of knowledge to help apply to coding for game design. But to get as good as a coder as one needs to be for game design there is a lot of work and effort having to be done, but hopefully I can get help learning things like Java or Python with the help from mentors.
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AuthorIm a student at Durham School of the Arts Highschool in Durham North Carolina . I love playing video games and enjoy useing digital artwork as a platform to display information more efficiently, I also enjoy industrial photography and camping. Archives
May 2018
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