Over my four years of being in the game design pathway, I have learned a lot about the game industry. From how much work it takes to do make models, texture them and then put them into a game engine. To learning about coding and all of the small parts that go into making a game but make a huge impact on the game overall like sound and light design. I learned that in terms of skills needed to work in the the game industry I would recommended at least being able to understand the importance of every part and how each part affects the end product of the game, but specialize in one or two specific areas so you are able to stand out if you are trying to get into the game industry. though this pathway I have learned a lot of skills for basic design principals, how to use Photoshop and Illustrator, to understanding a 3D Modeling programs like 3ds Max or Sculptris, and learning how to navigate game engines and code on a very basic level. I also have learned many valuable lessons like being able to buckle down and get lots of work done even if others are not. And how to work around my weaknesses and strengths to create good quality work, as well as how to read a rubric instead of asking what I need to do to get a good grade. Not much information hasn't been helpful but in the case of the "science" part of Sci Vis wasn't helpful for me and I want to go into the chemical field where some of those instruments and equipment is actually used. I wish my sophomore year instead of coding in game maker we took the leap into Unity so we could get a head start at learning coding to help the process of coding for 3D games in AGAD because personally for me coding was very hard because I didn't have a good foundation for coding, so I wish I had spent more time earlier on creating a good foundation of knowledge of coding for myself.
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AuthorIm a student at Durham School of the Arts Highschool in Durham North Carolina . I love playing video games and enjoy useing digital artwork as a platform to display information more efficiently, I also enjoy industrial photography and camping. Archives
May 2018
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